AI Insights · Timothy · September 2021
Top 5 3D Cartoon Games Performance in Slovakia Q3 2021
Discover the performance trends of the top 5 3D cartoon games on a unified platform in Slovakia during Q3 2021, including weekly downloads, revenue, and active users.
In the third quarter of 2021, the top 5 3D cartoon games in Slovakia showed varied performance metrics in terms of weekly downloads, revenue, and active users. Here’s a detailed look at how these popular games fared:
Brawl Stars from Supercell experienced fluctuations in weekly revenue, peaking at approximately $69K at the end of June. Mid-quarter, it dipped to around $18K but ended September with nearly $22K. Weekly downloads for the game were relatively stable, ranging from about 2.1K to 3.8K, while weekly active users saw a slight decline from 112K to 91K over the quarter.
Gardenscapes by Playrix saw a consistent increase in weekly revenue, starting at $22K and reaching around $43K by the end of September. Weekly downloads, however, showed a downward trend, starting at nearly 1K and dropping to just over 500. The game maintained a steady number of weekly active users, fluctuating slightly around the 24K to 30K mark.
Homescapes, another title from Playrix, had a stable revenue performance, beginning at $19K and rising to $28K towards the end of the quarter. Weekly downloads showed a peak at the beginning of August with around 2.6K and later stabilizing at approximately 2.5K. The weekly active users remained relatively consistent, hovering around 43K to 48K.
Pokémon GO by Niantic, Inc. saw varied weekly revenue, peaking at $19K in mid-July and dropping to about $3.8K by the end of September. Weekly downloads ranged from 1.2K to 3.2K, with a peak in mid-July. The game’s weekly active users demonstrated a steady increase, starting at 45K and peaking at over 50K in mid-September.
Fishdom, also from Playrix, experienced a gradual rise in weekly revenue, starting at $6.7K and reaching approximately $13K by the end of September. Weekly downloads displayed a moderate increase, peaking at over 2.3K in mid-September. Weekly active users showed a slight fluctuation, starting at around 15.5K and ending the quarter at 13.8K.
These insights are based on data from Sensor Tower, which provides a comprehensive overview of app performance. For more detailed analytics and trends, visit Sensor Tower.